Unit outline for Human–Computer Interaction (CITS3201).
6 points / Semester 1
Location: UWA (Crawley)
The roots of human–computer interaction (HCI) are to be found in human factors, software engineering, psychology and computer science. The importance of the user is emphasised throughout this unit as integral to the design process. The unit highlights the importance of software engineering principles and other relevant areas including research methods (evaluation) and hardware and software design to scientifically acceptable criteria. There are five parts to the unit: (1) The first part introduces interaction design, relates it to user experience and usability and gives an overview of the process of design. (2) The second part concentrates on human factors such as understanding users, designing for collaboration and communication and affective aspects such as enjoyment. Students consider how to encourage certain responses such as the desire to learn from, or the tendency to trust, a system. (3) The third part looks at how requirements are gathered for a system. This includes data gathering, data analysis, interpretation and presentation. (4) The process of interaction design is the subject of the fourth part. Students examine the main principles of a user-centred approach. They develop a life cycle model of interaction design and look at prototyping and construction. The use of scenarios and prototypes in design is explained. (5) The final part covers evaluation. An evaluation framework is presented and students discuss usability testing, field studies and analytical evaluation.
Prerequisites: (one of CITS1200 Java Programming, CITS1210 C Programming, CITS1220 Software Engineering) or CITS1005 Computing for Engineers and Scientists
Students gain exposure to the principal concepts and technologies behind today's interactive systems. They acquire practical skills that enable them to design and evaluate interactive interfaces.
Unit Co-ordinator: Assoc Prof Mark Reynolds
38 (lectures: 26 hrs; tutorials/labs: 12 hrs)
This comprises individual projects, a mid-semester test and one final two-hour written examination. The examination assesses the students' understanding of the theoretical, and some practical aspects, of specifying, implementing and evaluating user interfaces. The lectures, tutorials and projects are used to encourage an approach to learning that involves their active participation. This is to provide them with skills to continue developing their knowledge and understanding of HCI once they have completed the unit. Supplementary assessment is not available in this unit except in the case of a bachelor's pass degree student who has obtained a mark of 45 to 49 and is currently enrolled in this unit, and it is the only remaining unit that the student must pass in order to complete the course.
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